Learn how to make a main menu using Unity!
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Help me…the play button does not work for me…I need to drag the game to hierarchy then it will work but if I do that the game is already playing at background
lol im doing everything i need from these tutorials and not even 1 of them worked
I dont have The GameObject.Setactive Thing
https://play.google.com/store/apps/details?id=com.Scripts.Xo.studio
Very helpful.
P L E A S E H E L P
ok mabye i should explain…
so my code "MainMenu" has an error that it fails to load
(" The associated script can not be loaded. Please fix any compiler errors and assign a valid script.")
My code (mabye it helps) :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class NewBehaviourScript : MonoBehaviour {
public void PlayGame ()
{
SceneManager.LoadScene (SceneManager.GetActiveScene ().buildIndex + 1);
}
public void QuitGame ()
{
Debug.Log ("QUIT!");
Application.Quit();
}
}
please help
I did not get play game or quit game
pls help
I’m sorry just saving for later! 8:19 and please do an options menu, I’m making a parkour game
It won't show the function in the OnClicked, and I made it public, HELP MEEE
There is this thing with stitched together shit you do…
dude i accendtly deleted the event system and panicked so much i went to the game scene and and made a panel and got the event system and put it there
THANK YOU SO MUCH
HELP! when i load my game it from the play button it has SUPER dark shadows
https://play.google.com/store/apps/details?id=com.Scripts.Xo.studio
yea super the button stretches over my whole scene
perfectly working
Thanks so much Brackeys,This is very useful in my platformer game.Thanks again!
Amazing tutorial, thank you!
Hey, cool tutorial but the tutorial doesn’t match the YouTube display image. I was expecting you to show me how to animate the box behind the text, so that it would highlight the text you are on, like a retro arcade game.
Really good Video, thanks!
why there is no text mash pro in unity 2020
what the f
When I click play it doesn't load the next scene. Should I link it to something?
i dont found my Text
Y A S!! Thank you a lot! new subscriber and like
What is the background.
When I went over the button with my mouse, the whole start menu was lighting up, help pls!?
Super good tutorial, could you paste a download link for you bg pls?
even after 3 years setting the Game Object active through the inspector was way easier than using script. (Non-Programmer)
thanks!!
Well made. Easy to follow and straight to the point. Keep up the good work and thank you very much.
ok.
Thanks for making me write my first line of code! There´s a long way ahead lol.
For those which are confused: TextMeshPro is automaticly implemented in Unity 2019.
I don't see the PlayGame() anywhere! nevermind it worked, thx
Is there an OnMouseHover event like the OnClick? I'd rather add custom features on mouse hover for the buttons, such as sound effects or visuals since a simple background color fade is a bit boring.
I'm getting a weird problem where the location of the text depends on how big my window is, so when I go to play mode there is a lot more on screen than there is in the scene view. does anyone know why this happens or how to fix it?
Am I blind or he forgot to do the volume?
"I promise you that it will work" those are the words you don't ever say in computer science 😄
lol. I love Unity. So easy.
Thanks this should really help me with my main menu
I get an error code EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) and the scene will not switch is there a way to fix this?