PAUSE MENU in Unity



Learn how to make a pause menu using Unity!

As mentioned in the video, we’ve already created a start menu and a settings menu. Check them out:

Start menu:
Settings menu:

TextMesh Pro Video:
Get TextMesh Pro:

♥ Support Brackeys on Patreon:

····················································································

♥ Donate:
♥ Subscribe:

● Website:
● Facebook:
● Twitter:

········································­­·······································­·­····

Edited by Sofibab & LeBonques.

········································­­·······································­·­····

► All content by Brackeys is 100% free. We believe that education should be available for everyone. Any support is truly appreciated so we can keep on making the content free of charge.

········································­­·······································­·­····

♪ Baby Plays Electro Games

Nguồn: https://top100vn.com/

Xem thêm bài viết khác: https://top100vn.com/game

36 thoughts on “PAUSE MENU in Unity

  1. Hey, I have a question, I've done everything you've said correctly for the past 2 videos, and now the main menu and the pause menu work correctly. But when I press the list in the pause menu, I return to the main menu, but the text is in a vertical position and overlapping each other. What seems to be the problem?

  2. 9:34 Once you say "I enoucrage you to not hardcode it in".. something goes wrong for me and now i can't play the game or pause it?

  3. My player is freeze when I push scape, but he can still flip, jump and shoot (only animations) please, help.

  4. i have no cursor in my game (its just walking and jumping, no clicking) and if i open the menu the cursor is not there how do i fix this

  5. What if i want my transition animation to work not only when im pause the menu but even when im unpause it and resume the game, i really doesnt know how to do this and im trying for the last 12 hours to make it happend and i cant, anyone who can help me out? a know this is an old video but everybody here are watching those tutorials since today.

  6. Oh my god you can just freeze time like that!? I always thought I had to manually modify everything to make it look like it's frozen, like stopping all animations, making all rigidbodies static, freezing all particles, pausing all timers……. omg this is so easy wtf

  7. when i try to press the resume button of the Game scene after i pressed the button in Start scene it doesnt being pressed (like its not there), can someone help me please?

  8. Amazing tutorial but ehmmm sometimes CALM DOWN like aaahhhh my brain i know i can pause but you are closing the script so fast that i need to slow down the vid to 0.25x to pause and copy it

  9. I literally paused the video at 10:04 and then spent basically 2 hours of my life trying to figure out why everything was being weird.

    I learnt my lesson.

  10. my game keeps flashing my menu with this:
    using System.Collections;

    using System.Collections.Generic;

    using System.Threading;

    using UnityEngine;

    public class PMenuScript : MonoBehaviour

    {

    public static bool IfPaused = false;

    public GameObject pauseMenuUI;

    // Update is called once per frame

    void Update()

    {

    if (Input.GetKeyDown(KeyCode.Escape)) ;

    {

    if (IfPaused)

    {

    Resume();

    }

    else

    {

    Pause();

    }

    }

    }

    void Resume()

    {

    pauseMenuUI.SetActive(false);

    Time.timeScale = 1f;

    IfPaused = false;

    }

    void Pause()

    {

    pauseMenuUI.SetActive(true);

    Time.timeScale = 0f;

    IfPaused = true;

    }

    }

  11. Hi, so when I pause the game for the first time I can continue it via the 'resume' button, but when I pause again and try to click the resume button, nothing happens… Anyone know a solution?

  12. Im really confused its the second time this has happened the "Input.GetKeyDown" doesnt work for me, unity says "input does not contain a definition for GetKeyDown"

    ok so seems I have to quit unity. I cant do the get key down so I cant do a lot.. nice one. (I have gone through the video 3 times)

  13. Can you do a video about a pause button that shows the pause menu. When I tried the settings don't work

  14. I'm trying to get my game to pause in the background when I'm in the menu, it just won't work? Here's my menu script,
    using UnityEngine;

    using UnityEngine.SceneManagement;

    using System.Collections;

    using System.Collections.Generic;

    using System.Threading;

    public class MainMenu : MonoBehaviour

    {

    public void mainMenu()

    {

    SceneManager.LoadScene(0);

    }

    public void playGame()

    {

    SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);

    }

    public void continueGame()

    {

    SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);

    }

    public void QuitGame()

    {

    Debug.Log("Quit!");

    Application.Quit();

    }

    }
    Plus, I can only click on my menu once per level for some reason? Thanks

  15. if your game is paused when you start use this code
    void Start()

    {

    pauseMenuUI.SetActive(false);

    Time.timeScale = 1f;

    GameIsPaused = false;

    }

  16. It doesn't work on 2019.4 version. You need to add the PauseMenu script to Canvas, for example. It doesn't work, bacause script doesn't work on a nonactive object. It needs to be active all the time.

  17. thanks brackeys for these teaching lessons i'm 12 years old and i make a game but i only have to do is to name it and make an icon and make some more levels and add audio thanks so much

  18. REMEMBER! If you want your Update() functions not getting your inputs, write

    if (PauseMenu.GameIsPaused) return;

    at the beginning of your Update(). Instead it will be getting them. And using FixedUpdate for your input system is a bad idea from my programming experience

  19. As you know main menu shown before game screen. So menu screen loaded before game screen. Is there any way to show previous loaded screen? In this tutorial, menu screen is loaded over again everytime.

Leave a Reply

Your email address will not be published. Required fields are marked *